Monday, 30 January 2012

Wallpaper and stuff!

Okay, some progress from the last couple of days..Over the weekend I haven't done anything new, but I did re-do the chair (thanks to Blair's crit!) and it looks a lot better now. Sadly marmoset is being a bitch and creates most random seams when I render them, but  they work fine in UDK.

I also couldn't stop thinking about the wallpaper colour in the main hall. I knew I wanted everything to be red, but it just didn't look very exciting. So I tried just about every colour and settled on purple, at least, for now -

Also changed the secondary light to cyan for more hue variation! Seriously, it all looks so colourful now (no green, but I'm saving it for the Ringmaster's room XD). And light/gold furniture should stand out really well. And I still get to keep the checkered floor without it blending with everything else. Yay?!
Also, just to be over with the lighting, I want to work on light sources this week. Two chandeliers for the top, candles for the bottom. Here's a quick concept of them, too:

I really wanted to use a unicycle somewhere for the level. Originally tried making a chandelier out of one, but it didn't work out. I think they make much better candle stands ;D I think they're gonna look awesome if I make them move and balance a little bit - I played with matinee today and it shouldn't be too hard. I just hope I'll get the lights to animate with it.

1 comment:

  1. Did you... decide on a colour?! :O

    That only took a week :P

    Purple and red always look good together <3
    are you wanting to keep the floor as it is now? (colours, I mean)

    I'm liking the purple though. It'll look good with the gold/ brass assets :D youre lift will look good with purple behind it.

    Once the assets start going in it will look yummy ;D

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