Thursday 19 January 2012

Blockout progress

Some shots of what I've done so far.


Sai, your room :P Looks pretty regular from inside, but the shape is actually pretty wacky. It looks higher when looking from the top.
BSP part of the level, the backstage area.
All the assets so far are lightmapped and unwrapped and have collissions. I tried making a spiral staircase for the main room, but the default BSP one is so difficult to walk on :/ 
I'll get the Dropbox ready soon-ish <3

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