Thursday 17 November 2011

Layout - more UDK

Another quick blockout of previous ideas for tomorrow. At this point I'm quite sure we'll have to use static meshes,as bsps are clearly just too bulky and even such angular corridor creates a lot of problems like random UVs. Ideally I want the walls to be smoothly curved. Problem with that is fitting in the doors and stuff. I'll try to find some articles on Alice mcGee's level design, perhaps also some modular dungeon design, even though it's not relevant to the theme :)

1 comment:

  1. Cooool. Lovely colours.

    Perhaps having an octagonal shape might be easier then a circle? We can always round the edges with smooth pillars or statues?

    America McGee's Alice was lovely for level design. Its a shame UDK was slow at rendering their textures...

    Anywho, we can chat tomorrow :D <3

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